CHI 2014 Proceedings

CHI '14- Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Full Citation in the ACM Digital Library

SESSION: Visualization and aesthetics

  • Antonella De Angeli

Metaphone: machine aesthetics meets interaction design

  • Vygandas Šimbelis
  • Anders Lundström
  • Kristina Höök
  • Jordi Solsona
  • Vincent Lewandowski

Quantifying visual preferences around the world

  • Katharina Reinecke
  • Krzysztof Z. Gajos

The influence of aesthetics in usability testing: the case of dual-domain products

  • Andreas Sonderegger
  • Andreas Uebelbacher
  • Manuela Pugliese
  • Juergen Sauer

Extracting references between text and charts via crowdsourcing

  • Nicholas Kong
  • Marti A. Hearst
  • Maneesh Agrawala


  • Yunan Chen

Stress and multitasking in everyday college life: an empirical study of online activity

  • Gloria Mark
  • Yiran Wang
  • Melissa Niiya

Under pressure: sensing stress of computer users

  • Javier Hernandez
  • Pablo Paredes
  • Asta Roseway
  • Mary Czerwinski

MouStress: detecting stress from mouse motion

  • David Sun
  • Pablo Paredes
  • John Canny

Investigating the effects of using biofeedback as visual stress indicator during video-mediated collaboration

  • Chiew Seng Sean Tan
  • Johannes Schöning
  • Kris Luyten
  • Karin Coninx

SESSION: Social local mobile

  • David McGookin

Let's do it at my place instead?: attitudinal and behavioral study of privacy in client-side personalization

  • Alfred Kobsa
  • Bart P. Knijnenburg
  • Benjamin Livshits

The effect of developer-specified explanations for permission requests on smartphone user behavior

  • Joshua Tan
  • Khanh Nguyen
  • Michael Theodorides
  • Heidi Negrón-Arroyo
  • Christopher Thompson
  • Serge Egelman
  • David Wagner

Reflection or action?: how feedback and control affect location sharing decisions

  • Sameer Patil
  • Roman Schlegel
  • Apu Kapadia
  • Adam J. Lee

Effects of security warnings and instant gratification cues on attitudes toward mobile websites

  • Bo Zhang
  • Mu Wu
  • Hyunjin Kang
  • Eun Go
  • S. Shyam Sundar

Social media participation and performance at work: a longitudinal study

  • N. Sadat Shami
  • Jeffrey Nichols
  • Jilin Chen

SESSION: Coordination and collaboration

  • Mark Rouncefield

The doing of doing stuff: understanding the coordination of social group-activities

  • Richard P. Schuler
  • Sukeshini A. Grandhi
  • Julia M. Mayer
  • Stephen T. Ricken
  • Quentin Jones

Effects of implicit sharing in collaborative analysis

  • Nitesh Goyal
  • Gilly Leshed
  • Dan Cosley
  • Susan R. Fussell

Effects of simultaneous and sequential work structures on distributed collaborative interdependent tasks

  • Paul André
  • Robert E. Kraut
  • Aniket Kittur

Necessary, unpleasant, and disempowering: reputation management in the internet age

  • Allison Woodruff

SESSION: Watches and small devices

  • Yang Li

Duet: exploring joint interactions on a smart phone and a smart watch

  • Xiang 'Anthony' Chen
  • Tovi Grossman
  • Daniel J. Wigdor
  • George Fitzmaurice

Interaction on the edge: offset sensing for small devices

  • Ian Oakley
  • Doyoung Lee

More than touch: understanding how people use skin as an input surface for mobile computing

  • Martin Weigel
  • Vikram Mehta
  • Jürgen Steimle

TouchSense: expanding touchscreen input vocabulary using different areas of users' finger pads

  • Da-Yuan Huang
  • Ming-Chang Tsai
  • Ying-Chao Tung
  • Min-Lun Tsai
  • Yen-Ting Yeh
  • Liwei Chan
  • Yi-Ping Hung
  • Mike Y. Chen

Expanding the input expressivity of smartwatches with mechanical pan, twist, tilt and click

  • Robert Xiao
  • Gierad Laput
  • Chris Harrison

SESSION: The third dimension

  • Mark Hancock

The use of surrounding visual context in handheld AR: device vs. user perspective rendering

  • Klen Čopič Pucihar
  • Paul Coulton
  • Jason Alexander

Altering gameplay behavior using stereoscopic 3D vision-based video game design

  • Jonas Schild
  • Joseph J. LaViola, Jr.
  • Maic Masuch

Depth perception with gaze-contingent depth of field

  • Michael Mauderer
  • Simone Conte
  • Miguel A. Nacenta
  • Dhanraj Vishwanath

Imperceptible depth shifts for touch interaction with stereoscopic objects

  • Dimitar Valkov
  • Alexander Giesler
  • Klaus H. Hinrichs

SESSION: Audio interaction

  • Sriram Subramanian

SonicExplorer: fluid exploration of audio parameters

  • Alexander Travis Adams
  • Berto Gonzalez
  • Celine Latulipe

The boomRoom: mid-air direct interaction with virtual sound sources

  • Jörg Müller
  • Matthias Geier
  • Christina Dicke
  • Sascha Spors

ISSE: an interactive source separation editor

  • Nicholas J. Bryan
  • Gautham J. Mysore
  • Ge Wang

Evaluation of hear-through sound localization

  • Georgios Marentakis
  • Rudolfs Liepins

SESSION: Sustainability and everyday practices

  • Mike Hazas

Performativity in sustainable interaction: the case of seasonal grocery shopping in ecofriends

  • Maria Normark
  • Jakob Tholander

SESSION: Studying online communities

  • Rogerio de Paula

The impact of membership overlap on the survival of online communities

  • Haiyi Zhu
  • Robert E. Kraut
  • Aniket Kittur

Goals and perceived success of online enterprise communities: what is important to leaders & members?

  • Tara Matthews
  • Jilin Chen
  • Steve Whittaker
  • Aditya Pal
  • Haiyi Zhu
  • Hernan Badenes
  • Barton Smith

Selecting an effective niche: an ecological view of the success of online communities

  • Haiyi Zhu
  • Jilin Chen
  • Tara Matthews
  • Aditya Pal
  • Hernan Badenes
  • Robert E. Kraut

Snuggle: designing for efficient socialization and ideological critique

  • Aaron Halfaker
  • R. Stuart Geiger
  • Loren G. Terveen

SESSION: Image and animation authoring

  • Tomer Moscovich

Offline painted media for digital animation authoring

  • Makoto Nakajima
  • Daisuke Sakamoto
  • Takeo Igarashi

Supporting informal design with interactive whiteboards

  • Nicolas Mangano
  • Thomas D. LaToza
  • Marian Petre
  • André van der Hoek

Juxtapoze: supporting serendipity and creative expression in clipart compositions

  • William Benjamin
  • Senthil Chandrasegaran
  • Devarajan Ramanujan
  • Niklas Elmqvist
  • SVN Vishwanathan
  • Karthik Ramani

Draco: bringing life to illustrations with kinetic textures

  • Rubaiat Habib Kazi
  • Fanny Chevalier
  • Tovi Grossman
  • Shengdong Zhao
  • George Fitzmaurice

SESSION: Studying and designing gameplay

  • Carl Gutwin

A user study of different gameplay visualizations

  • Simone Kriglstein
  • Günter Wallner
  • Margit Pohl

The influence of controllers on immersion in mobile games

  • Paul Cairns
  • Jing Li
  • Wendy Wang
  • A. Imran Nordin

Combining think-aloud and physiological data to understand video game experiences

  • Chek Tien Tan
  • Tuck Wah Leong
  • Songjia Shen

The MOY framework for collaborative play design in integrated shared and private interactive spaces

  • Wooi Boon Goh
  • Ming Chen
  • Cuong Hong Trinh
  • Jacquelyn Tan
  • Wei Shou

SESSION: Force input and haptic feedback

  • Ian Oakley

Transient and transitional states: pressure as an auxiliary input modality for bimanual interaction

  • Ross McLachlan
  • Daniel Boland
  • Stephen Brewster

VacuumTouch: attractive force feedback interface for haptic interactive surface using air suction

  • Taku Hachisu
  • Masaaki Fukumoto

Expressive touch: studying tapping force on tabletops

  • Esben Warming Pedersen
  • Kasper Hornbæk

Presstures: exploring pressure-sensitive multi-touch gestures on trackpads

  • Christian Rendl
  • Patrick Greindl
  • Kathrin Probst
  • Martin Behrens
  • Michael Haller

Gaze gestures and haptic feedback in mobile devices

  • Jari Kangas
  • Deepak Akkil
  • Jussi Rantala
  • Poika Isokoski
  • Päivi Majaranta
  • Roope Raisamo

SESSION: Hackerspaces, making and breaking

  • Manfred Tscheligi

Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators

  • Silvia Lindtner
  • Garnet D. Hertz
  • Paul Dourish

Breakdown, obsolescence and reuse: HCI and the art of repair

  • Steven J. Jackson
  • Laewoo Kang

Printing teddy bears: a technique for 3D printing of soft interactive objects

  • Scott E. Hudson

Taking things apart: reaching common ground and shared material understanding

  • Martin Murer
  • Mattias Jacobsson
  • Siri Skillgate
  • Petra Sundström

"now that's definitely a proper hack": self-made tools in hackerspaces

  • Jeffrey Bardzell
  • Shaowen Bardzell
  • Austin Toombs

SESSION: Activity recognition

  • Daniela Busse

Toss 'n' turn: smartphone as sleep and sleep quality detector

  • Jun-Ki Min
  • Afsaneh Doryab
  • Jason Wiese
  • Shahriyar Amini
  • John Zimmerman
  • Jason I. Hong

Persuasive technology in the real world: a study of long-term use of activity sensing devices for fitness

  • Thomas Fritz
  • Elaine M. Huang
  • Gail C. Murphy
  • Thomas Zimmermann

Predictors of life satisfaction based on daily activities from mobile sensor data

  • Onur Yürüten
  • Jiyong Zhang
  • Pearl H.Z. Pu

SESSION: Managing income

  • Sarita Yardi Schoenebeck

Pay or delay: the role of technology when managing a low income

  • John Vines
  • Paul Dunphy
  • Andrew Monk

Poverty on the cheap: estimating poverty maps using aggregated mobile communication networks

  • Christopher Smith-Clarke
  • Afra Mashhadi
  • Licia Capra

Money talks: tracking personal finances

  • Joseph Jofish Kaye
  • Mary McCuistion
  • Rebecca Gulotta
  • David A. Shamma

Fostering social capital in economically distressed communities

  • Tawanna R. Dillahunt

SESSION: Designing and understanding visualizations

  • Petra Isenberg

Automatic generation of semantic icon encodings for visualizations

  • Vidya Setlur
  • Jock D. Mackinlay

Task-driven evaluation of aggregation in time series visualization

  • Danielle Albers
  • Michael Correll
  • Michael Gleicher

Dive in!: enabling progressive loading for real-time navigation of data visualizations

  • Michael Glueck
  • Azam Khan
  • Daniel J. Wigdor

Sample-oriented task-driven visualizations: allowing users to make better, more confident decisions

  • Nivan Ferreira
  • Danyel Fisher
  • Arnd Christian Konig

SESSION: Crowdfunding and crowd storage

  • Michael Muller

Learning to fail: experiencing public failure online through crowdfunding

  • Michael D. Greenberg
  • Elizabeth M. Gerber

Show me the money!: an analysis of project updates during crowdfunding campaigns

  • Anbang Xu
  • Xiao Yang
  • Huaming Rao
  • Wai-Tat Fu
  • Shih-Wen Huang
  • Brian P. Bailey

Crowd storage: storing information on existing memories

  • Jeffrey P. Bigham
  • Walter S. Lasecki

SESSION: Novel approaches to navigation

  • Yuichiro Takeuchi

Walk this way: musically guided walking experiences

  • Adrian Hazzard
  • Steve Benford
  • Gary Burnett

Simplifying orientation measurement for mobile audio augmented reality applications

  • Florian Heller
  • Aaron Krämer
  • Jan Borchers

Gifting personal interpretations in galleries

  • Lesley Fosh
  • Steve Benford
  • Stuart Reeves
  • Boriana Koleva

Visual recognition in museum guide apps: do visitors want it?

  • Leonard Wein

A billion signposts: repurposing barcodes for indoor navigation

  • Simon Robinson
  • Jennifer S. Pearson
  • Matt Jones

SESSION: Interfaces for care and support

  • Jesper Kjeldskov

Taking part: role-play in the design of therapeutic systems

  • Mark Matthews
  • Geri Gay
  • Gavin Doherty

Staccato social support in mobile health applications

  • Phil Adams
  • Eric PS Baumer
  • Geri Gay

My journey compass: a preliminary investigation of a mobile tool for cancer patients

  • Maia L. Jacobs
  • James Clawson
  • Elizabeth D. Mynatt

An assistive robotic table for older and post-stroke adults: results from participatory design and evaluation activities with clinical staff

  • Anthony L. Threatt
  • Jessica Merino
  • Keith Evan Green
  • Ian Walker
  • Johnell O. Brooks
  • Stan Healy

SESSION: Research through design

  • Christina Satchell

Experience design theatre: exploring the role of live theatre in scaffolding design dialogues

  • John Vines
  • Tess Denman-Cleaver
  • Paul Dunphy
  • Peter Wright
  • Patrick Olivier

Non-finito products: a new design space of user creativity for personal user experience

  • Jin-min Seok
  • Jong-bum Woo
  • Youn-kyung Lim

Research through design fiction: narrative in real and imaginary abstracts

  • Mark Blythe

Research on research: design research at the margins: academia, industry and end-users

  • Juri Dachtera
  • Dave Randall
  • Volker Wulf

SESSION: Pointing and cursors

  • Pourang Irani

Impact of form factors and input conditions on absolute indirect-touch pointing tasks

  • Jérémie Gilliot
  • Géry Casiez
  • Nicolas Roussel

Beating the bubble: using kinematic triggering in the bubble lens for acquiring small, dense targets

  • Martez E. Mott
  • Jacob O. Wobbrock

Mouse pointing endpoint prediction using kinematic template matching

  • Phillip T. Pasqual
  • Jacob O. Wobbrock

The implicit fan cursor: a velocity dependent area cursor

  • Xiaojun Su
  • Oscar Kin-Chung Au
  • Rynson W.H. Lau

SESSION: Always connected: email and social media

  • Svetlana Yarosh

The product of availability: understanding the economic underpinnings of constant connectivity

  • Melissa Mazmanian
  • Ingrid Erickson

Giving up Twitter for Lent: how and why we take breaks from social media

  • Sarita Yardi Schoenebeck

MinEMail: SMS alert system for managing critical emails

  • Kyle Rector
  • Joshua Hailpern

Overload is overloaded: email in the age of Gmail

  • Catherine Grevet
  • David Choi
  • Debra Kumar
  • Eric Gilbert

SESSION: Smart homes and sustainability

  • Ron Wakkary

Practical trigger-action programming in the smart home

  • Blase Ur
  • Elyse McManus
  • Melwyn Pak Yong Ho
  • Michael L. Littman

Doing the laundry with agents: a field trial of a future smart energy system in the home

  • Enrico Costanza
  • Joel E. Fischer
  • James A. Colley
  • Tom Rodden
  • Sarvapali D. Ramchurn
  • Nicholas R. Jennings

Making sustainability sustainable: challenges in the design of eco-interaction technologies

  • Rayoung Yang
  • Mark W. Newman
  • Jodi Forlizzi

SESSION: Multilingual communication

  • Hao-Chuan Wang

Global connectivity and multilinguals in the Twitter network

  • Scott A. Hale

Effects of public vs. private automated transcripts on multiparty communication between native and non-native english speakers

  • Ge Gao
  • Naomi Yamashita
  • Ari MJ Hautasaari
  • Andy Echenique
  • Susan R. Fussell

Smart subtitles for vocabulary learning

  • Geza Kovacs
  • Robert C. Miller

Using annotations in online group chats

  • Na Li
  • Mary Beth Rosson

SESSION: Interactive visualization and visual elements

  • Eytan Adar

Visualizing dynamic networks with matrix cubes

  • Benjamin Bach
  • Emmanuel Pietriga
  • Jean-Daniel Fekete

A table!: improving temporal navigation in soccer ranking tables

  • Charles Perin
  • Romain Vuillemot
  • Jean-Daniel Fekete

Kinetica: naturalistic multi-touch data visualization

  • Jeffrey M. Rzeszotarski
  • Aniket Kittur

Traffigram: distortion for clarification via isochronal cartography

  • Sungsoo (Ray) Hong
  • Yea-Seul Kim
  • Jong-Chul Yoon
  • Cecilia R. Aragon

SESSION: Understanding and designing games

  • Lennart Nacke

Understanding procedural content generation: a design-centric analysis of the role of PCG in games

  • Gillian Smith

A systematic review of quantitative studies on the enjoyment of digital entertainment games

  • Elisa D. Mekler
  • Julia Ayumi Bopp
  • Alexandre N. Tuch
  • Klaus Opwis

The effectiveness (or lack thereof) of aim-assist techniques in first-person shooter games

  • Rodrigo Vicencio-Moreira
  • Regan L. Mandryk
  • Carl Gutwin
  • Scott Bateman

Design tactics for authentic interactive fiction: insights from alternate reality game designers

  • Elizabeth Bonsignore
  • Vicki Moulder
  • Carman Neustaedter
  • Derek Hansen
  • Kari Kraus
  • Allison Druin

Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay

  • Chaklam Silpasuwanchai
  • Xiangshi Ren

SESSION: Personal values and preferences

  • Katharina Reinecke

KnowMe and ShareMe: understanding automatically discovered personality traits from social media and user sharing preferences

  • Liang Gou
  • Michelle X. Zhou
  • Huahai Yang

Faces engage us: photos with faces attract more likes and comments on Instagram

  • Saeideh Bakhshi
  • David A. Shamma
  • Eric Gilbert

Photo sharing of the subject, by the owner, for the viewer: examining the subject's preference

  • Auk Kim
  • Gahgene Gweon

Does content determine information popularity in social media?: a case study of youtube videos' content and their popularity

  • Flavio Figueiredo
  • Jussara M. Almeida
  • Fabrício Benevenuto
  • Krishna P. Gummadi

You read what you value: understanding personal values and reading interests

  • Gary Hsieh
  • Jilin Chen
  • Jalal U. Mahmud
  • Jeffrey Nichols

Gaining empathy for non-routine mobile device use through autoethnography

  • Aisling Ann O'Kane
  • Yvonne Rogers
  • Ann E. Blandford

SESSION: Enabling interactive performances

  • Claire O'Malley

Designing for movement: evaluating computational models using LMA effort qualities

  • Diego Silang Maranan
  • Sarah Fdili Alaoui
  • Thecla Schiphorst
  • Philippe Pasquier
  • Pattarawut Subyen
  • Lyn Bartram

The vocal chorder: empowering opera singers with a large interactive instrument

  • Carl Unander-Scharin
  • Åsa Unander-Scharin
  • Kristina Höök

Let me catch this!: experiencing interactive 3D cinema through collecting content with a mobile phone

  • Jonna R. Häkkilä
  • Maaret Posti
  • Stefan Schneegass
  • Florian Alt
  • Kunter Gultekin
  • Albrecht Schmidt

Coding livecoding

  • Ben Swift
  • Andrew Sorensen
  • Michael Martin
  • Henry Gardner

Exploring percussive gesture on iPads with ensemble metatone

  • Charles Martin
  • Henry Gardner
  • Ben Swift

SESSION: Battery life and energy harvesting

  • Nicholas Chen

How carat affects user behavior: implications for mobile battery awareness applications

  • Kumaripaba Athukorala
  • Eemil Lagerspetz
  • Maria von Kügelgen
  • Antti Jylhä
  • Adam J. Oliner
  • Sasu Tarkoma
  • Giulio Jacucci

EnergyBugs: energy harvesting wearables for children

  • Kimiko Ryokai
  • Peiqi Su
  • Eungchan Kim
  • Bob Rollins

OJAS: open source bi-directional inductive power link

  • Jussi Mikkonen
  • Ramyah Gowrishankar
  • Miia Oksanen
  • Harri Raittinen
  • Arto Kolinummi

Using asymmetric cores to reduce power consumption for interactive devices with bi-stable displays

  • Jaeyeon Kihm
  • François V. Guimbretière
  • Julia Karl
  • Rajit Manohar

SESSION: Mid-air gestures

  • Shahram Izadi

Consumed endurance: a metric to quantify arm fatigue of mid-air interactions

  • Juan David Hincapié-Ramos
  • Xiang Guo
  • Paymahn Moghadasian
  • Pourang Irani

Vulture: a mid-air word-gesture keyboard

  • Anders Markussen
  • Mikkel Rønne Jakobsen
  • Kasper Hornbæk

Understanding finger input above desktop devices

  • Chat Wacharamanotham
  • Kashyap Todi
  • Marty Pye
  • Jan Borchers

Exploring the usefulness of finger-based 3D gesture menu selection

  • Arun Kulshreshth
  • Joseph J. LaViola, Jr.

SESSION: Touch and stylus interaction

  • Xiang Cao

In the blink of an eye: investigating latency perception during stylus interaction

  • Albert Ng
  • Michelle Annett
  • Paul Dietz
  • Anoop Gupta
  • Walter F. Bischof

Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays

  • Martin Spindler
  • Martin Schuessler
  • Marcel Martsch
  • Raimund Dachselt

InkAnchor: enhancing informal ink-based note taking on touchscreen mobile phones

  • Yi Ren
  • Yang Li
  • Edward Lank

Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion

  • Graham Wilson
  • Thomas Carter
  • Sriram Subramanian
  • Stephen A. Brewster

SESSION: Quantified self

  • John Zimmerman

Understanding quantified-selfers' practices in collecting and exploring personal data

  • Eun Kyoung Choe
  • Nicole B. Lee
  • Bongshin Lee
  • Wanda Pratt
  • Julie A. Kientz

BodyDiagrams: improving communication of pain symptoms through drawing

  • Amy Jang
  • Diana L. MacLean
  • Jeffrey Heer

Personal tracking as lived informatics

  • John Rooksby
  • Mattias Rost
  • Alistair Morrison
  • Matthew Chalmers Chalmers

SESSION: Sustainability perspectives

  • Elaine Huang

Towards an holistic view of the energy and environmental impacts of domestic media and IT

  • Oliver Bates
  • Mike Hazas
  • Adrian Friday
  • Janine Morley
  • Adrian K. Clear

Beyond ethnography: engagement and reciprocity as foundations for design research out here

  • Margot Brereton
  • Paul Roe
  • Ronald Schroeter
  • Anita Lee Hong

SESSION: Navigating video

  • Krzysztof Gajos

Visualization of personal history for video navigation

  • Abir Al-Hajri
  • Gregor Miller
  • Matthew Fong
  • Sidney S. Fels

WaaZam!: supporting creative play at a distance in customized video environments

  • Seth E. Hunter
  • Pattie Maes
  • Anthony Tang
  • Kori M. Inkpen
  • Susan M. Hessey

LACES: live authoring through compositing and editing of streaming video

  • Dustin Freeman
  • Stephanie Santosa
  • Fanny Chevalier
  • Ravin Balakrishnan
  • Karan Singh

ThumbReels: query sensitive web video previews based on temporal, crowdsourced, semantic tagging

  • Barnaby Craggs
  • Myles Kilgallon Scott
  • Jason Alexander

Panopticon as an eLearning support search tool

  • James Nicholson
  • Mark Huber
  • Daniel Jackson
  • Patrick Olivier

SESSION: Crowds and creativity

  • Lilly Irani

Searching for analogical ideas with crowds

  • Lixiu Yu
  • Aniket Kittur
  • Robert E. Kraut

skWiki: a multimedia sketching system for collaborative creativity

  • Zhenpeng Zhao
  • Sriram Karthik Badam
  • Senthil Chandrasegaran
  • Deok Gun Park
  • Niklas L.E. Elmqvist
  • Lorraine Kisselburgh
  • Karthik Ramani

Distributed analogical idea generation: inventing with crowds

  • Lixiu Yu
  • Aniket Kittur
  • Robert E. Kraut

Frenzy: collaborative data organization for creating conference sessions

  • Lydia B. Chilton
  • Juho Kim
  • Paul André
  • Felicia Cordeiro
  • James A. Landay
  • Daniel S. Weld
  • Steven P. Dow
  • Robert C. Miller
  • Haoqi Zhang

SESSION: Interacting with the web

  • Jennifer Golbeck

End-users publishing structured information on the web: an observational study of what, why, and how

  • Edward Benson
  • David R. Karger

Designing usable web forms: empirical evaluation of web form improvement guidelines

  • Mirjam Seckler
  • Silvia Heinz
  • Javier A. Bargas-Avila
  • Klaus Opwis
  • Alexandre N. Tuch

Choice overload in search engine use?

  • Pawitra Chiravirakul
  • Stephen J. Payne

SESSION: Music, dance, and television

  • Mark Blythe

Coming in from the margins: amateur musicians in the online age

  • Michaela Hoare
  • Steve Benford
  • Rachel Jones
  • Natasa Milic-Frayling

Watching the footwork: second screen interaction at a dance and music performance

  • Louise Barkhuus
  • Arvid Engström
  • Goranka Zoric

Streaming on twitch: fostering participatory communities of play within live mixed media

  • William A. Hamilton
  • Oliver Garretson
  • Andruid Kerne

Long tail TV revisited: from ordinary camera phone use to pro-am video production

  • Oskar Juhlin
  • Arvid Engström
  • Elin Önnevall

SESSION: Social media and health

  • m.c. schraefel

Estimating county health statistics with twitter

  • Aron Culotta

Unraveling abstinence and relapse: smoking cessation reflected in social media

  • Elizabeth L. Murnane
  • Scott Counts

Weaving clinical expertise in online health communities

  • Jina Huh
  • Wanda Pratt

Seeking and sharing health information online: comparing search engines and social media

  • Munmun De Choudhury
  • Meredith Ringel Morris
  • Ryen W. White

SESSION: On and above the surface

  • Nadir Weibel

RetroDepth: 3D silhouette sensing for high-precision input on and above physical surfaces

  • David Kim
  • Shahram Izadi
  • Jakub Dostal
  • Christoph Rhemann
  • Cem Keskin
  • Christopher Zach
  • Jamie Shotton
  • Timothy Large
  • Steven Bathiche
  • Matthias Nießner
  • D. Alex Butler
  • Sean Fanello
  • Vivek Pradeep

SurfaceLink: using inertial and acoustic sensing to enable multi-device interaction on a surface

  • Mayank Goel
  • Brendan Lee
  • Md. Tanvir Islam Aumi
  • Shwetak Patel
  • Gaetano Borriello
  • Stacie Hibino
  • Bo Begole

Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction

  • Ye Pan
  • William Steptoe
  • Anthony Steed

PrintSense: a versatile sensing technique to support multimodal flexible surface interaction

  • Nan-Wei Gong
  • Jürgen Steimle
  • Simon Olberding
  • Steve Hodges
  • Nicholas Edward Gillian
  • Yoshihiro Kawahara
  • Joseph A. Paradiso

Let's kick it: how to stop wasting the bottom third of your large screen display

  • Ricardo Jota
  • Pedro Lopes
  • Daniel Wigdor
  • Joaquim Jorge

SESSION: Interactive whiteboards and public displays

  • Andreas Butz

Communiplay: a field study of a public display mediaspace

  • Jörg Müller
  • Dieter Eberle
  • Konrad Tollmar

Posting for community and culture: considerations for the design of interactive digital bulletin boards

  • Claude Fortin
  • Carman Neustaedter
  • Kate Hennessy

I can wait a minute: uncovering the optimal delay time for pre-moderated user-generated content on public displays

  • Miriam Greis
  • Florian Alt
  • Niels Henze
  • Nemanja Memarovic

SESSION: Human-robot interaction

  • Wendy Ju

Design patterns for exploring and prototyping human-robot interactions

  • Allison Sauppé
  • Bilge Mutlu

Improving social presence in human-agent interaction

  • André Pereira
  • Rui Prada
  • Ana Paiva

Robot gestures make difficult tasks easier: the impact of gestures on perceived workload and task performance

  • Manja Lohse
  • Reinier Rothuis
  • Jorge Gallego-Pérez
  • Daphne E. Karreman
  • Vanessa Evers

Measuring operator anticipatory inputs in response to time-delay for teleoperated human-robot interfaces

  • Jonathan Bidwell
  • Alexandra Holloway
  • Scott Davidoff

Stay on the boundary: artifact analysis exploring researcher and user framing of robot design

  • Hee Rin Lee
  • Selma Šabanovic
  • Erik Stolterman

SESSION: Emergency response

  • Lorrie Cranor

Help beacons: design and evaluation of an ad-hoc lightweight s.o.s. system for smartphones

  • Amro Al-Akkad
  • Leonardo Ramirez
  • Alexander Boden
  • Dave Randall
  • Andreas Zimmermann

Upvoting hurricane Sandy: event-based news production processes on a social news site

  • Alex Leavitt
  • Joshua A. Clark

Online public communications by police & fire services during the 2012 Hurricane Sandy

  • Amanda L. Hughes
  • Lise A. A. St. Denis
  • Leysia Palen
  • Kenneth M. Anderson

EmergencyMessenger: a text based communication concept for indoor firefighting

  • Matthias Betz
  • Volker Wulf

SESSION: Sensemaking and information in use

  • Jeffrey Bigham

Odin: contextual document opinions on the go

  • Joshua M. Hailpern
  • Bernardo A. Huberman

Monadic exploration: seeing the whole through its parts

  • Marian Dörk
  • Rob Comber
  • Martyn Dade-Robertson

Photographing information needs: the role of photos in experience sampling method-style research

  • Zhen Yue
  • Eden Litt
  • Carrie J. Cai
  • Jeff Stern
  • Kathy K. Baxter
  • Zhiwei Guan
  • Nikhil Sharma
  • Guangqiang (George) Zhang

Design insights for the next wave ontology authoring tools

  • Markel Vigo
  • Caroline Jay
  • Robert Stevens

The role of interactive biclusters in sensemaking

  • Maoyuan Sun
  • Lauren Bradel
  • Chris L. North
  • Naren Ramakrishnan

SESSION: Presentation technologies

  • Shengdong Zhao

SmartVoice: a presentation support system for overcoming the language barrier

  • Xiang Li
  • Jun Rekimoto

PitchPerfect: integrated rehearsal environment for structured presentation preparation

  • Ha Trinh
  • Koji Yatani
  • Darren Edge

DemoWiz: re-performing software demonstrations for a live presentation

  • Pei-Yu Chi
  • Bongshin Lee
  • Steven M. Drucker

TurningPoint: narrative-driven presentation planning

  • Larissa Pschetz
  • Koji Yatani
  • Darren Edge

SESSION: Personal health and wellbeing

  • Jina Huh

Supporting treatment of people living with HIV / AIDS in resource limited settings with IVRs

  • Anirudha Joshi
  • Mandar Rane
  • Debjani Roy
  • Nagraj Emmadi
  • Padma Srinivasan
  • N. Kumarasamy
  • Sanjay Pujari
  • Davidson Solomon
  • Rashmi Rodrigues
  • D.G. Saple
  • Kamalika Sen
  • Els Veldeman
  • Romain Rutten

Reflection through design: immigrant women's self-reflection on managing health and wellness

  • Deana Brown
  • Victoria Ayo
  • Rebecca E. Grinter

DDFSeeks same: sexual health-related language in online personal ads for men who have sex with men

  • Oliver L. Haimson
  • Jed R. Brubaker
  • Gillian R. Hayes

Support matching and satisfaction in an online breast cancer support community

  • Tatiana A. Vlahovic
  • Yi-Chia Wang
  • Robert E. Kraut
  • John M. Levine

SESSION: Design theory

  • Steve Harrison

Between theory and practice: bridging concepts in HCI research

  • Peter Dalsgaard
  • Christian Dindler

Evolution of design competence in UX practice

  • Colin M. Gray

Causal interactions

  • Adam Darlow
  • Gideon Goldin
  • Steven Sloman

Personas is applicable: a study on the use of personas in Denmark

  • Lene Nielsen
  • Kira Storgaard Hansen

SESSION: Novel keyboards

  • Kent Lyons

GestKeyboard: enabling gesture-based interaction on ordinary physical keyboard

  • Haimo Zhang
  • Yang Li

Gesture script: recognizing gestures and their structure using rendering scripts and interactively trained parts

  • Hao Lü
  • James A. Fogarty
  • Yang Li

Type-hover-swipe in 96 bytes: a motion sensing mechanical keyboard

  • Stuart Taylor
  • Cem Keskin
  • Otmar Hilliges
  • Shahram Izadi
  • John Helmes

B#: chord-based correction for multitouch braille input

  • Hugo Nicolau
  • Kyle Montague
  • Tiago Guerreiro
  • João Guerreiro
  • Vicki L. Hanson

Representatively memorable: sampling the right phrase set to get the text entry experiment right

  • Luis A. Leiva
  • Germán Sanchis-Trilles

SESSION: DIY and hacking

  • Kasper Hornbaek

Sketching in circuits: designing and building electronics on paper

  • Jie Qi
  • Leah Buechley

Do-it-yourself cellphones: an investigation into the possibilities and limits of high-tech diy

  • David A. Mellis
  • Leah Buechley

3D printed interactive speakers

  • Yoshio Ishiguro
  • Ivan Poupyrev

Circuit stickers: peel-and-stick construction of interactive electronic prototypes

  • Steve Hodges
  • Nicolas Villar
  • Nicholas Chen
  • Tushar Chugh
  • Jie Qi
  • Diana Nowacka
  • Yoshihiro Kawahara

SESSION: User models and prediction

  • Duncan Brumby

Modeling the perception of user performance

  • Max Nicosia
  • Antti Oulasvirta
  • Per Ola Kristensson

Edit distance modulo bisimulation: a quantitative measure to study evolution of user models

  • Himanshu Zade
  • Santosh Arvind Adimoolam
  • Sai Gollapudi
  • Anind K. Dey
  • Venkatesh Choppella

The law of unintended consequences: the case of external subgoal support

  • J. Gregory Trafton
  • Raj M. Ratwani

Causality: a conceptual model of interaction history

  • Mathieu Nancel
  • Andy Cockburn

SESSION: Engage and educate children

  • Julie Kientz

Conversing with children: cartoon and video people elicit similar conversational behaviors

  • Jennifer Hyde
  • Sara Kiesler
  • Jessica K. Hodgins
  • Elizabeth J. Carter

Involving children in content control: a collaborative and education-oriented content filtering approach

  • Yasmeen Hashish
  • Andrea Bunt
  • James E. Young

What did spot hide?: a question-answering game for preschool children

  • Anuj Tewari
  • John Canny

Rafigh: a living media interface for speech intervention

  • Foad Hamidi
  • Melanie Baljko

A comparative study about children's and adults' perception of targeted web search engines

  • Tatiana Gossen
  • Juliane Höbel
  • Andreas Nürnberger

SESSION: Studying visualization

  • Pierre Dragicevic

Structuring the space: a study on enriching node-link diagrams with visual references

  • Basak E. Alper
  • Nathalie Henry Riche
  • Tobias Hollerer

Highlighting interventions and user differences: informing adaptive information visualization support

  • Giuseppe Carenini
  • Cristina Conati
  • Enamul Hoque
  • Ben Steichen
  • Dereck Toker
  • James Enns

SESSION: Exploring exergames

  • Darren Edge

Exertion in the small: improving differentiation and expressiveness in sports games with physical controls

  • Mike Sheinin
  • Carl Gutwin

"healthifying" exergames: improving health outcomes through intentional priming

  • Frank X. Chen
  • Abby C. King
  • Eric B. Hekler

Human factors of speed-based exergame controllers

  • Taiwoo Park
  • Uichin Lee
  • Scott MacKenzie
  • Miri Moon
  • Inseok Hwang
  • Junehwa Song

Establishing design guidelines in interactive exercise gaming: preliminary data from two posing studies

  • Monica Zaczynski
  • Anthony D. Whitehead

SESSION: Narratives and storytelling

  • Aisling Kelliher

The dept. of hidden stories: playful digital storytelling for children in a public library

  • Gavin Wood
  • John Vines
  • Madeline Balaam
  • Nick Taylor
  • Thomas Smith
  • Clara Crivellaro
  • Juliana Mensah
  • Helen Limon
  • John Challis
  • Linda Anderson
  • Adam Clarke
  • Peter C. Wright

Visualizing interactive narratives: employing a branching comic to tell a story and show its readings

  • Daniel Andrews
  • Chris Baber

FOCUS: enhancing children's engagement in reading by using contextual BCI training sessions

  • Jin Huang
  • Chun Yu
  • Yuntao Wang
  • Yuhang Zhao
  • Siqi Liu
  • Chou Mo
  • Jie Liu
  • Lie Zhang
  • Yuanchun Shi

Sensing a live audience

  • Chen Wang
  • Erik N. Geelhoed
  • Phil P. Stenton
  • Pablo Cesar

SESSION: Designing for older adults and demographic change

  • Vicki Hanson

Interface design for older adults with varying cultural attitudes toward uncertainty

  • Shathel Haddad
  • Joanna McGrenere
  • Claudia Jacova

Social dependency and mobile autonomy: supporting older adults' mobility with ridesharing ict

  • Johanna Meurer
  • Martin Stein
  • David Randall
  • Markus Rohde
  • Volker Wulf

From checking on to checking in: designing for low socio-economic status older adults

  • Ingrid Arreola
  • Zan Morris
  • Matthew Francisco
  • Kay Connelly
  • Kelly Caine
  • Ginger White

Invisible connections: investigating older people's emotions and social relations around objects

  • Kate Vaisutis
  • Margot Brereton
  • Toni Robertson
  • Frank Vetere
  • Jeannette Durick
  • Bjorn Nansen
  • Laurie Buys

SESSION: Critical design

  • Andrea Parker

Always somewhere, never there: using critical design to understand database interactions

  • Melanie Feinberg
  • Daniel Carter
  • Julia Bullard

Reading critical designs: supporting reasoned interpretations of critical design

  • Jeffrey Bardzell
  • Shaowen Bardzell
  • Erik Stolterman

Designing for slowness, anticipation and re-visitation: a long term field study of the photobox

  • William T. Odom
  • Abigail J. Sellen
  • Richard Banks
  • David S. Kirk
  • Tim Regan
  • Mark Selby
  • Jodi L. Forlizzi
  • John Zimmerman

Generating implications for design through design research

  • Corina Sas
  • Steve Whittaker
  • Steven Dow
  • Jodi Forlizzi
  • John Zimmerman

SESSION: Understanding and modeling touch

  • Daniel Vogel

Investigating the effects of encumbrance on one- and two- handed interactions with mobile devices

  • Alexander Ng
  • Stephen A. Brewster
  • John H. Williamson

Modeling the functional area of the thumb on mobile touchscreen surfaces

  • Joanna Bergstrom-Lehtovirta
  • Antti Oulasvirta

Coordination of tilt and touch in one- and two-handed use

  • Theophanis Tsandilas
  • Caroline Appert
  • Anastasia Bezerianos
  • David Bonnet

28 frames later: predicting screen touches from back-of-device grip changes

  • Mohammad Faizuddin Mohd Noor
  • Andrew Ramsay
  • Stephen Hughes
  • Simon Rogers
  • John Williamson
  • Roderick Murray-Smith

Probabilistic palm rejection using spatiotemporal touch features and iterative classification

  • Julia Schwarz
  • Robert Xiao
  • Jennifer Mankoff
  • Scott E. Hudson
  • Chris Harrison

Orientation matters: efficiency of translation-rotation multitouch tasks

  • Quan Nguyen
  • Michael Kipp

SESSION: 3D interaction: modeling and prototyping

  • Wolfgang Stuerzlinger

MotionMontage: a system to annotate and combine motion takes for 3D animations

  • Ankit Gupta
  • Maneesh Agrawala
  • Brian Curless
  • Michael Cohen

History assisted view authoring for 3D models

  • Hsiang-Ting Chen
  • Tovi Grossman
  • Li-Yi Wei
  • Ryan M. Schmidt
  • Björn Hartmann
  • George Fitzmaurice
  • Maneesh Agrawala

FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays

  • Nora Broy
  • Stefan Schneegass
  • Florian Alt
  • Albrecht Schmidt

Direct drawing on 3D shapes with automated camera control

  • Michaël Ortega
  • Thomas Vincent

Interactively stylizing camera motion

  • Neel S. Joshi
  • Dan Morris
  • Michael F. Cohen

SESSION: The eyes have it

  • Jürgen Steimle

Stimulating a blink: reduction of eye fatigue with visual stimulus

  • Tarik Crnovrsanin
  • Yang Wang
  • Kwan-Liu Ma

Smart photo selection: interpret gaze as personal interest

  • Tina Caroline Walber
  • Ansgar Scherp
  • Steffen Staab

Pupil responses during discrete goal-directed movements

  • Xianta Jiang
  • M. Stella Atkins
  • Geoffrey Tien
  • Roman Bednarik
  • Bin Zheng

Collocating interface objects: zooming into maps

  • Jon May
  • Tim Gamble

SESSION: Learning and education

  • Deborah Tatar

Showing face in video instruction: effects on information retention, visual attention, and affect

  • René F. Kizilcec
  • Kathryn Papadopoulos
  • Lalida Sritanyaratana

Supporting learners in collecting and exploring data from immersive simulations in collective inquiry

  • Michelle Lui
  • Alex C. Kuhn
  • Alisa Acosta
  • Chris Quintana
  • James D. Slotta

Learning to see the body: supporting instructional practices in laparoscopic surgical procedures

  • Helena M. Mentis
  • Amine Chellali
  • Steven Schwaitzberg

Information-building applications: designing for data exploration and analysis by elementary school students

  • Tia Shelley
  • Leilah Lyons
  • Tom Moher
  • Chandan Dasgupta
  • Brenda Lopez Silva
  • Alexandra Silva

SESSION: Telepresence and connecting over video

  • Kori Inkpen

Remote handshaking: touch enhances video-mediated social telepresence

  • Hideyuki Nakanishi
  • Kazuaki Tanaka
  • Yuya Wada

Bodies in motion: mobility, presence, and task awareness in telepresence

  • Irene Rae
  • Bilge Mutlu
  • Leila Takayama

Exploring video streaming in public settings: shared geocaching over distance using mobile video chat

  • Jason Procyk
  • Carman Neustaedter
  • Carolyn Pang
  • Anthony Tang
  • Tejinder K. Judge

A gaze-preserving situated multiview telepresence system

  • Ye Pan
  • Anthony Steed

OneSpace: shared visual scenes for active freeplay

  • Maayan Cohen
  • Kody R. Dillman
  • Haley MacLeod
  • Seth Hunter
  • Anthony Tang

SESSION: Exergame design

  • Sean Munson

i-dentity: innominate movement representation as engaging game element

  • Jayden Garner
  • Gavin Wood
  • Sebastiaan Pijnappel
  • Martin Murer
  • Florian Mueller

Movement-based game guidelines

  • Florian Mueller
  • Katherine Isbister

Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames

  • Kathrin Maria Gerling
  • Matthew Miller
  • Regan L. Mandryk
  • Max Valentin Birk
  • Jan David Smeddinck

Supporting the creative game design process with exertion cards

  • Florian Mueller
  • Martin R. Gibbs
  • Frank Vetere
  • Darren Edge

SESSION: Designing and modeling GUIs

  • Michael Nebeling

WADE: simplified GUI add-on development for third-party software

  • Xiaojun Meng
  • Shengdong Zhao
  • Yongfeng Huang
  • Zhongyuan Zhang
  • James Eagan
  • Ramanathan Subramanian

Pixel-based methods for widget state and style in a runtime implementation of sliding widgets

  • Morgan E. Dixon
  • Gierad Laput
  • James A. Fogarty

The usability of CommandMaps in realistic tasks

  • Joey Scarr
  • Andy Cockburn
  • Carl Gutwin
  • Andrea Bunt
  • Jared E. Cechanowicz

Novice use of a predictive human performance modeling tool to produce UI recommendations

  • Kyung Wha Hong
  • Robert St. Amant

On the selection of 2D objects using external labeling

  • Jan Balata
  • Ladislav Cmolik
  • Zdenek Mikovec

SESSION: Health and everyday life

  • Maria Wolters

Real-time feedback for improving medication taking

  • Matthew L. Lee
  • Anind K. Dey

Don't forget your pill!: designing effective medication reminder apps that support users' daily routines

  • Katarzyna Stawarz
  • Anna L. Cox
  • Ann Blandford

@BabySteps: design and evaluation of a system for using twitter for tracking children's developmental milestones

  • Hyewon Suh
  • John R. Porter
  • Alexis Hiniker
  • Julie A. Kientz

DoDo game, a color vision deficiency screening test for young children

  • Linh Chi Nguyen
  • Ellen Yi-Luen Do
  • Audrey Chia
  • Yuan Wang
  • Henry Been-Lirn Duh

The influence of emotion on number entry errors

  • Paul Cairns
  • Pratyush Pandab
  • Christopher Power

SESSION: Text entry and evaluation

  • Antti Oulasvirta

Both complete and correct?: multi-objective optimization of touchscreen keyboard

  • Xiaojun Bi
  • Tom Ouyang
  • Shumin Zhai

Uncertain text entry on mobile devices

  • Daryl Weir
  • Henning Pohl
  • Simon Rogers
  • Keith Vertanen
  • Per Ola Kristensson

SESSION: Emotions and mobiles

  • Antonio Krüger

Mobile attachment causes and consequences for emotional bonding with mobile phones

  • Alexander Meschtscherjakov
  • David Wilfinger
  • Manfred Tscheligi

Hooked on smartphones: an exploratory study on smartphone overuse among college students

  • Uichin Lee
  • Joonwon Lee
  • Minsam Ko
  • Changhun Lee
  • Yuhwan Kim
  • Subin Yang
  • Koji Yatani
  • Gahgene Gweon
  • Kyong-Mee Chung
  • Junehwa Song

Broken display = broken interface': the impact of display damage on smartphone interaction

  • Florian Schaub
  • Julian Seifert
  • Frank Honold
  • Michael Müller
  • Enrico Rukzio
  • Michael Weber

SESSION: Privacy

  • Sameer Patil

Leakiness and creepiness in app space: perceptions of privacy and mobile app use

  • Irina Shklovski
  • Scott D. Mainwaring
  • Halla Hrund Skúladóttir
  • Höskuldur Borgthorsson

Personalisation and privacy in future pervasive display networks

  • Nigel Davies
  • Marc Langheinrich
  • Sarah Clinch
  • Ivan Elhart
  • Adrian Friday
  • Thomas Kubitza
  • Bholanathsingh Surajbali

A field trial of privacy nudges for facebook

  • Yang Wang
  • Pedro Giovanni Leon
  • Alessandro Acquisti
  • Lorrie Faith Cranor
  • Alain Forget
  • Norman Sadeh

In situ with bystanders of augmented reality glasses: perspectives on recording and privacy-mediating technologies

  • Tamara Denning
  • Zakariya Dehlawi
  • Tadayoshi Kohno

SESSION: Issues that matter

  • Rob Comber

Listening to the forest and its curators: lessons learnt from a bioacoustic smartphone application deployment

  • Stuart Moran
  • Nadia Pantidi
  • Tom Rodden
  • Alan Chamberlain
  • Chloe Griffiths
  • Davide Zilli
  • Geoff Merrett
  • Alex Rogers

Making public things: how HCI design can express matters of concern

  • Carl DiSalvo
  • Jonathan Lukens
  • Thomas Lodato
  • Tom Jenkins
  • Tanyoung Kim

Just awful enough: the functional dysfunction of the something awful forums

  • Jessica Annette Pater
  • Yacin Nadji
  • Elizabeth D. Mynatt
  • Amy S. Bruckman

SESSION: Understanding and using social media

  • Patrick Gage Kelley

Everyday ideation: all of my ideas are on pinterest

  • Rhema Linder
  • Clair Snodgrass
  • Andruid Kerne

Understanding user adaptation strategies for the launching of facebook timeline

  • Pamela Wisniewski
  • Heng Xu
  • Yunan Chen

Curation through use: understanding the personal value of social media

  • Xuan Zhao
  • Siân E. Lindley

Together alone: motivations for live-tweeting a television series

  • Steven Schirra
  • Huan Sun
  • Frank Bentley

SESSION: Working together

  • Dominic Furniss

Documentscape: intertextuality, sequentiality, & autonomy at work

  • Lars Rune Christensen
  • Pernille Bjorn

Cloudy forecast: an exploration of the factors underlying shared repository use

  • Charlotte Massey
  • Thomas Lennig
  • Steve Whittaker

Designing information savvy societies: an introduction to assessability

  • Andrea Forte
  • Nazanin Andalibi
  • Thomas Park
  • Heather Willever-Farr

SESSION: Programming and development tools

  • Fanny Chevalier

Addressing misconceptions about code with always-on programming visualizations

  • Tom Lieber
  • Joel R. Brandt
  • Rob C. Miller

Emergent, crowd-scale programming practice in the IDE

  • Ethan Fast
  • Daniel Steffee
  • Lucy Wang
  • Joel R. Brandt
  • Michael S. Bernstein

Design considerations for parallel performance tools

  • Roman Atachiants
  • David Gregg
  • Kim Jarvis
  • Gavin Doherty

The patchworks code editor: toward faster navigation with less code arranging and fewer navigation mistakes

  • Austin Z. Henley
  • Scott D. Fleming

SESSION: Interactive technologies for rehabilitation

  • Xiaomu Zhou

A novel knee rehabilitation system for the home

  • Mobolaji Ayoade
  • Lynne Baillie

GaitAssist: a daily-life support and training system for parkinson's disease patients with freezing of gait

  • Sinziana Mazilu
  • Ulf Blanke
  • Michael Hardegger
  • Gerhard Tröster
  • Eran Gazit
  • Jeffrey M. Hausdorff

A technology probe of wearable in-home computer-assisted physical therapy

  • Kevin Huang
  • Patrick J. Sparto
  • Sara Kiesler
  • Asim Smailagic
  • Jennifer Mankoff
  • Dan Siewiorek

Exploring the acceptability of google glass as an everyday assistive device for people with parkinson's

  • Rísin McNaney
  • John Vines
  • Daniel Roggen
  • Madeline Balaam
  • Pengfei Zhang
  • Ivan Poliakov
  • Patrick Olivier

Non-intrusive tongue machine interface

  • Qiao Zhang
  • Shyamnath Gollakota
  • Ben Taskar
  • Raj P.N. Rao

SESSION: Shape-changing interfaces

  • Abhijit Karnik

Causing commotion with a shape-changing bench: experiencing shape-changing interfaces in use

  • Erik Grönvall
  • Sofie Kinch
  • Marianne Graves Petersen
  • Majken K. Rasmussen

Paddle: highly deformable mobile devices with physical controls

  • Raf Ramakers
  • Johannes Schöning
  • Kris Luyten

Is my phone alive?: a large-scale study of shape change in handheld devices using videos

  • Esben W. Pedersen
  • Sriram Subramanian
  • Kasper Hornbæk

Evaluating the effectiveness of physical shape-change for in-pocket mobile device notifications

  • Panteleimon Dimitriadis
  • Jason Alexander

Changibles: analyzing and designing shape changing constructive assembly

  • Anne Roudaut
  • Rebecca Reed
  • Tianbo Hao
  • Sriram Subramanian

SESSION: Touch input

  • Daniel Wigdor

Expanding touch input vocabulary by using consecutive distant taps

  • Seongkook Heo
  • Jiseong Gu
  • Geehyuk Lee

LinearDragger: a Linear Selector for One-finger Target Acquisition

  • Oscar Kin-Chung Au
  • Xiaojun Su
  • Rynson W.H. Lau

Faster command selection on tablets with FastTap

  • Carl Gutwin
  • Andy Cockburn
  • Joey Scarr
  • Sylvain Malacria
  • Scott C. Olson

Crossing-based selection with direct touch input

  • Yuexing Luo
  • Daniel Vogel

SESSION: Risks and security

  • Alexander De Luca

Easy does it: more usable CAPTCHAs

  • Elie Bursztein
  • Angelique Moscicki
  • Celine Fabry
  • Steven Bethard
  • John C. Mitchell
  • Dan Jurafsky

Using personal examples to improve risk communication for security & privacy decisions

  • Marian Harbach
  • Markus Hettig
  • Susanne Weber
  • Matthew Smith

"My religious aunt asked why i was trying to sell her viagra": experiences with account hijacking

  • Richard Shay
  • Iulia Ion
  • Robert W. Reeder
  • Sunny Consolvo

Experimenting at scale with google chrome's SSL warning

  • Adrienne Porter Felt
  • Robert W. Reeder
  • Hazim Almuhimedi
  • Sunny Consolvo

Betrayed by updates: how negative experiences affect future security

  • Kami E. Vaniea
  • Emilee Rader
  • Rick Wash

SESSION: CHI for social development

  • Nithya Sambasivan

Understanding sustained community engagement: a case study in heritage preservation in rural argentina

  • Mara Balestrini
  • Jon Bird
  • Paul Marshall
  • Alberto Zaro
  • Yvonne Rogers

Human values in curating a human rights media archive

  • Abigail C. Durrant
  • David S. Kirk
  • Stuart Reeves

Protibadi: A platform for fighting sexual harassment in urban Bangladesh

  • Syed Ishtiaque Ahmed
  • Steven J. Jackson
  • Nova Ahmed
  • Hasan Shahid Ferdous
  • Md. Rashidujjaman Rifat
  • A.S.M Rizvi
  • Shamir Ahmed
  • Rifat Sabbir Mansur

How technology supports family communication in rural, suburban, and urban kenya

  • Erick Oduor
  • Carman Neustaedter
  • Tejinder K. Judge
  • Kate Hennessy
  • Carolyn Pang
  • Serena Hillman

SESSION: Question and answer systems

  • Jeffrey Nichols

Towards crowd-based customer service: a mixed-initiative tool for managing Q&A sites

  • Tiziano Piccardi
  • Gregorio Convertino
  • Massimo Zancanaro
  • Ji Wang
  • Cedric Archambeau

Estimating the social costs of friendsourcing

  • Jeffrey M. Rzeszotarski
  • Meredith Ringel Morris

Expert voices in echo chambers: effects of source expertise indicators on exposure to diverse opinions

  • Q. Vera Liao
  • Wai-Tat Fu

Is anyone out there?: unpacking Q&A hashtags on twitter

  • Jeffrey M. Rzeszotarski
  • Emma S. Spiro
  • Jorge Nathan Matias
  • Andrés Monroy-Hernández
  • Meredith Ringel Morris

What if we ask a different question?: social inferences create product ratings faster

  • Eric Gilbert

SESSION: Cross-device interaction

  • Fabio Patern'

Smarties: an input system for wall display development

  • Olivier Chapuis
  • Anastasia Bezerianos
  • Stelios Frantzeskakis

Conductor: enabling and understanding cross-device interaction

  • Peter Hamilton
  • Daniel J. Wigdor

Panelrama: enabling easy specification of cross-device web applications

  • Jishuo Yang
  • Daniel Wigdor

Interactive development of cross-device user interfaces

  • Michael Nebeling
  • Theano Mintsi
  • Maria Husmann
  • Moira Norrie

SESSION: Exergaming for health and fitness

  • Dan Morris

Motivating people with chronic pain to do physical activity: opportunities for technology design

  • Aneesha Singh
  • Annina Klapper
  • Jinni Jia
  • Antonio Fidalgo
  • Ana Tajadura-Jiménez
  • Natalie Kanakam
  • Nadia Bianchi-Berthouze
  • Amanda Williams

Investigating the long-term use of exergames in the home with elderly fallers

  • Stephen Uzor
  • Lynne Baillie

StepStream: a school-based pervasive social fitness system for everyday adolescent health

  • Andrew D. Miller
  • Elizabeth D. Mynatt

Social fabric fitness: the design and evaluation of wearable E-textile displays to support group running

  • Matthew Mauriello
  • Michael Gubbels
  • Jon E. Froehlich

SESSION: Sensory experiences: smell and taste

  • Jettie Hoonhout

Opportunities for odor: experiences with smell and implications for technology

  • Marianna Obrist
  • Alexandre N. Tuch
  • Kasper Hornbaek

Temporal, affective, and embodied characteristics of taste experiences: a framework for design

  • Marianna Obrist
  • Rob Comber
  • Sriram Subramanian
  • Betina Piqueras-Fiszman
  • Carlos Velasco
  • Charles Spence

SensaBubble: a chrono-sensory mid-air display of sight and smell

  • Sue Ann Seah
  • Diego Martinez Plasencia
  • Peter D. Bennett
  • Abhijit Karnik
  • Vlad Stefan Otrocol
  • Jarrod Knibbe
  • Andy Cockburn
  • Sriram Subramanian

Food messaging: using edible medium for social messaging

  • Jun Wei
  • Xiaojuan Ma
  • Shengdong Zhao

SESSION: Multitouch interaction

  • Sebastian Boring

Multi-finger chords for hand-held tablets: recognizable and memorable

  • Julie Wagner
  • Eric Lecolinet
  • Ted Selker

Prospective motor control on tabletops: planning grasp for multitouch interaction

  • Halla B. Olafsdottir
  • Theophanis Tsandilas
  • Caroline Appert

Quantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects

  • Ayman Alzayat
  • Mark Hancock
  • Miguel Nacenta

TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction

  • Chris Harrison
  • Robert Xiao
  • Julia Schwarz
  • Scott E. Hudson

SESSION: Authentication and passwords

  • Serge Egelman

Passhint: memorable and secure authentication

  • Soumyadeb Chowdhury
  • Ron Poet
  • Lewis Mackenzie

Can long passwords be secure and usable?

  • Richard Shay
  • Saranga Komanduri
  • Adam L. Durity
  • Phillip (Seyoung) Huh
  • Michelle L. Mazurek
  • Sean M. Segreti
  • Blase Ur
  • Lujo Bauer
  • Nicolas Christin
  • Lorrie Faith Cranor

Now you see me, now you don't: protecting smartphone authentication from shoulder surfers

  • Alexander De Luca
  • Marian Harbach
  • Emanuel von Zezschwitz
  • Max-Emanuel Maurer
  • Bernhard Ewald Slawik
  • Heinrich Hussmann
  • Matthew Smith

The presentation effect on graphical passwords

  • Julie Thorpe
  • Muath Al-Badawi
  • Brent MacRae
  • Amirali Salehi-Abari

An implicit author verification system for text messages based on gesture typing biometrics

  • Ulrich Burgbacher
  • Klaus Hinrichs

SESSION: Policies and practice: doing the right thing

  • Volker Wulf

HCI as a means to prosociality in the economy

  • John Harvey
  • David Golightly
  • Andrew Smith

Towards a closer dialogue between policy and practice: responsible design in HCI

  • Barbara Grimpe
  • Mark Hartswood
  • Marina Jirotka

Towards community-centered support for peer-to-peer service exchange: rethinking the timebanking metaphor

  • Victoria M.E. Bellotti
  • Sara Cambridge
  • Karen Hoy
  • Patrick C. Shih
  • Lisa Renery Handalian
  • Kyungsik Han
  • John M. Carroll

SESSION: Journalism and social news

  • Coye Cheshire

Designing for dabblers and deterring drop-outs in citizen science

  • Alexandra Eveleigh
  • Charlene Jennett
  • Ann Blandford
  • Philip Brohan
  • Anna L. Cox

Utilising insight journalism for community technology design

  • Nick Taylor
  • David M. Frohlich
  • Paul Egglestone
  • Justin Marshall
  • Jon Rogers
  • Alicia Blum-Ross
  • John Mills
  • Mike Shorter
  • Patrick Olivier

NewsViews: an automated pipeline for creating custom geovisualizations for news

  • Tong Gao
  • Jessica R. Hullman
  • Eytan Adar
  • Brent Hecht
  • Nicholas Diakopoulos

Finding "real people": trust and diversity in the interface between professional and citizen journalists

  • Andrew Thomas Garbett
  • Rob Comber
  • Paul Egglestone
  • Maxine Glancy
  • Patrick Olivier

SESSION: Interruptions and distractions

  • Jason Alexander

Bored mondays and focused afternoons: the rhythm of attention and online activity in the workplace

  • Gloria Mark
  • Shamsi T. Iqbal
  • Mary Czerwinski
  • Paul Johns

CRISP: an interruption management algorithm based on collaborative filtering

  • Tammar Shrot
  • Avi Rosenfeld
  • Jennifer Golbeck
  • Sarit Kraus

Interrupted by a phone call: exploring designs for lowering the impact of call notifications for smartphone users

  • Matthias Böhmer
  • Christian Lander
  • Sven Gehring
  • Duncan P. Brumby
  • Antonio Krüger

Large-scale assessment of mobile notifications

  • Alireza Sahami Shirazi
  • Niels Henze
  • Tilman Dingler
  • Martin Pielot
  • Dominik Weber
  • Albrecht Schmidt

SESSION: Decisions, recommendations, and machine learning

  • Jon Froehlich

Customization bias in decision support systems

  • Jacob Solomon

Structured labeling for facilitating concept evolution in machine learning

  • Todd Kulesza
  • Saleema Amershi
  • Rich Caruana
  • Danyel Fisher
  • Denis Charles

Choice-based preference elicitation for collaborative filtering recommender systems

  • Benedikt Loepp
  • Tim Hussein
  • Jüergen Ziegler

Finding dependencies between actions using the crowd

  • Walter S. Lasecki
  • Leon Weingard
  • George Ferguson
  • Jeffrey P. Bigham

Scalable multi-label annotation

  • Jia Deng
  • Olga Russakovsky
  • Jonathan Krause
  • Michael S. Bernstein
  • Alex Berg
  • Li Fei-Fei

SESSION: Accessibility

  • Hironobu Takagi

Wearables and chairables: inclusive design of mobile input and output techniques for power wheelchair users

  • Patrick Carrington
  • Amy Hurst
  • Shaun K. Kane

The last meter: blind visual guidance to a target

  • Roberto Manduchi
  • James M. Coughlan

Current and future mobile and wearable device use by people with visual impairments

  • Hanlu Ye
  • Meethu Malu
  • Uran Oh
  • Leah Findlater

Visually impaired users on an online social network

  • Shaomei Wu
  • Lada A. Adamic

SESSION: Tangible interactions and technologies

  • Erin Solovey

Kickables: tangibles for feet

  • Dominik Schmidt
  • Raf Ramakers
  • Esben W. Pedersen
  • Johannes Jasper
  • Sven Köhler
  • Aileen Pohl
  • Hannes Rantzsch
  • Andreas Rau
  • Patrick Schmidt
  • Christoph Sterz
  • Yanina Yurchenko
  • Patrick Baudisch

GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays

  • Rong-Hao Liang
  • Liwei Chan
  • Hung-Yu Tseng
  • Han-Chih Kuo
  • Da-Yuan Huang
  • De-Nian Yang
  • Bing-Yu Chen

Designing tangible video games: lessons learned from the sifteo cubes

  • Clément Pillias
  • Raphaël Robert-Bouchard
  • Guillaume Levieux

A low-cost transparent electric field sensor for 3d interaction on mobile devices

  • Mathieu Le Goc
  • Stuart Taylor
  • Shahram Izadi
  • Cem Keskin

SESSION: Head-worn displays

  • Brian Bailey

The personal cockpit: a spatial interface for effective task switching on head-worn displays

  • Barrett M. Ens
  • Rory Finnegan
  • Pourang P. Irani

Exploring the use of hand-to-face input for interacting with head-worn displays

  • Marcos Serrano
  • Barrett M. Ens
  • Pourang P. Irani

Permulin: mixed-focus collaboration on multi-view tabletops

  • Roman Lissermann
  • Jochen Huber
  • Martin Schmitz
  • Jürgen Steimle
  • Max Mühlhäuser

In-your-face, yet unseen?: improving head-stabilized warnings to reduce reaction time

  • Felix Lauber
  • Andreas Butz

SESSION: Applications of body sensing

  • Susan Fussell

Kinect-taped communication: using motion sensing to study gesture use and similarity in face-to-face and computer-mediated brainstorming

  • Hao-Chuan Wang
  • Chien-Tung Lai

Is motion capture-based biomechanical simulation valid for HCI studies?: study and implications

  • Myroslav Bachynskyi
  • Antti Oulasvirta
  • Gregorio Palmas
  • Tino Weinkauf

RecoFit: using a wearable sensor to find, recognize, and count repetitive exercises

  • Dan Morris
  • T. Scott Saponas
  • Andrew Guillory
  • Ilya Kelner

Improving automatic speech recognition through head pose driven visual grounding

  • Soroush Vosoughi

SESSION: Urban communities and social media

  • N. Sadat Shami

Tensions in scaling-up community social media: a multi-neighborhood study of nextdoor

  • Christina A. Masden
  • Catherine Grevet
  • Rebecca E. Grinter
  • Eric Gilbert
  • W. Keith Edwards

Curated city: capturing individual city guides through social curation

  • Justin B. Cranshaw
  • Kurt Luther
  • Patrick Gage Kelley
  • Norman Sadeh

ZWERM: a modular component network approach for an urban participation game

  • Thomas Laureyssens
  • Tanguy Coenen
  • Laurence Claeys
  • Peter Mechant
  • Johan Criel
  • Andrew Vande Moere

Studying digital graffiti as a location-based social network

  • David K. McGookin
  • Stephen A. Brewster
  • Georgi Christov

SESSION: Social media usage

  • David Geerts

Social epistemic cognition in online interactions

  • Rosanna Yuen-Yan Chan
  • Silu Li
  • Diane Hui

Share your view: impact of co-navigation support and status composition in collaborative online shopping

  • Yanzhen Yue
  • Xiaojuan Ma
  • Zhenhui Jiang

Nutriflect: reflecting collective shopping behavior and nutrition

  • Wolfgang H. Reitberger
  • Wolfgang Spreicer
  • Geraldine Fitzpatrick

Didn't you see my message?: predicting attentiveness to mobile instant messages

  • Martin Pielot
  • Rodrigo de Oliveira
  • Haewoon Kwak
  • Nuria Oliver

SESSION: Games and education

  • Jodi Forlizzi

Using extracted features to inform alignment-driven design ideas in an educational game

  • Erik Harpstead
  • Christopher J. MacLellan
  • Vincent Aleven
  • Brad A. Myers

Brain points: a growth mindset incentive structure boosts persistence in an educational game

  • Eleanor O'Rourke
  • Kyla Haimovitz
  • Christy Ballweber
  • Carol Dweck
  • Zoran Popović

Towards automatic experimentation of educational knowledge

  • Yun-En Liu
  • Travis Mandel
  • Emma Brunskill
  • Zoran Popović

Spending real money: purchasing patterns of virtual goods in an online social game

  • Donghee Yvette Wohn

SESSION: Learning and games

  • Amy Ogan

CADament: a gamified multiplayer software tutorial system

  • Wei Li
  • Tovi Grossman
  • George Fitzmaurice

Combining crowdsourcing and learning to improve engagement and performance

  • Mira Dontcheva
  • Robert R. Morris
  • Joel R. Brandt
  • Elizabeth M. Gerber

A game-based learning approach to road safety: the code of everand

  • Ian Dunwell
  • Sara de Freitas
  • Panagiotis Petridis
  • Maurice Hendrix
  • Sylvester Arnab
  • Petros Lameras
  • Craig Stewart

L.IVE: an integrated interactive video-based learning environment

  • Toni-Jan Keith Palma Monserrat
  • Yawen Li
  • Shengdong Zhao
  • Xiang Cao

SESSION: Persuasive technologies and applications

  • Erin Cherry

Persuasive technology for overcoming food cravings and improving snack choices

  • Anne Hsu
  • Jing Yang
  • Yigit Han Yilmaz
  • Md Sanaul Haque
  • Cengiz Can
  • Ann E. Blandford

The effects of embodied persuasive games on player attitudes toward people using wheelchairs

  • Kathrin Maria Gerling
  • Regan L. Mandryk
  • Max Valentin Birk
  • Matthew Miller
  • Rita Orji

Spent: changing students' affective learning toward homelessness through persuasive video game play

  • Dana N. Ruggiero

Incentives to participate in online research: an experimental examination of "surprise" incentives

  • Andrew T. Fiore
  • Coye Cheshire
  • Lindsay Shaw Taylor
  • G.A. Mendelsohn

SESSION: Whole body sensing and interaction

  • Otmar Hilliges

Combining body pose, gaze, and gesture to determine intention to interact in vision-based interfaces

  • Julia Schwarz
  • Charles Claudius Marais
  • Tommer Leyvand
  • Scott E. Hudson
  • Jennifer Mankoff

Wave to me: user identification using body lengths and natural gestures

  • Eiji Hayashi
  • Manuel Maas
  • Jason I. Hong

Haptic turk: a motion platform based on people

  • Lung-Pan Cheng
  • Patrick Lühne
  • Pedro Lopes
  • Christoph Sterz
  • Patrick Baudisch

Audience experience in social videogaming: effects of turn expectation and game physicality

  • John Downs
  • Frank Vetere
  • Steve Howard
  • Steve Loughnan
  • Wally Smith

SESSION: Novel mobile displays and devices

  • Clifton Forlines

Exploiting thermal reflection for interactive systems

  • Alireza Sahami Shirazi
  • Yomna Abdelrahman
  • Niels Henze
  • Stefan Schneegass
  • Mohammadreza Khalilbeigi
  • Albrecht Schmidt

MisTable: reach-through personal screens for tabletops

  • Diego Martinez Plasencia
  • Edward Joyce
  • Sriram Subramanian

What is a device bend gesture really good for?

  • Teemu T. Ahmaniemi
  • Johan Kildal
  • Merja Haveri

SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction

  • Christian Winkler
  • Markus Löchtefeld
  • David Dobbelstein
  • Antonio Krüger
  • Enrico Rukzio

SESSION: HCI paradigms: past, present and future

  • Jeffrey Bardzell

Is once enough?: on the extent and content of replications in human-computer interaction

  • Kasper Hornbæk
  • Søren S. Sander
  • Javier Andrés Bargas-Avila
  • Jakob Grue Simonsen

Binding the material and the discursive with a relational approach of affordances

  • Huatong Sun
  • William F. Hart-Davidson

The turn to practice in HCI: towards a research agenda

  • Kari Kuutti
  • Liam J. Bannon

CHI 1994-2013: mapping two decades of intellectual progress through co-word analysis

  • Yong Liu
  • Jorge Goncalves
  • Denzil Ferreira
  • Bei Xiao
  • Simo Hosio
  • Vassilis Kostakos


  • Darren Gergle

"Narco" emotions: affect and desensitization in social media during the mexican drug war

  • Munmun De Choudhury
  • Andrés Monroy-Hernández
  • Gloria Mark

A pool of dreams: facebook, politics and the emergence of a social movement

  • Clara Crivellaro
  • Rob Comber
  • John Bowers
  • Peter C. Wright
  • Patrick Olivier

Shared values/conflicting logics: working around e-government systems

  • Amy Voida
  • Lynn Dombrowski
  • Gillian R. Hayes
  • Melissa Mazmanian

Rethinking plan A for sustainable HCI

  • Bran Knowles
  • Lynne Blair
  • Paul Coulton
  • Mark Lochrie

SESSION: Location-based services and navigation

  • Mark Perry

HaptiMoto: turn-by-turn haptic route guidance interface for motorcyclists

  • Manoj Prasad
  • Paul Taele
  • Daniel Goldberg
  • Tracy A. Hammond

Experimental evaluation of user interfaces for visual indoor navigation

  • Andreas Möller
  • Matthias Kranz
  • Stefan Diewald
  • Luis Roalter
  • Robert Huitl
  • Tobias Stockinger
  • Marion Koelle
  • Patrick A. Lindemann

Digitally driven: how location based services impact the work practices of London bus drivers

  • Gary Pritchard
  • John Vines
  • Pam Briggs
  • Lisa Thomas
  • Patrick Olivier

Smart flashlight: map navigation using a bike-mounted projector

  • Alexandru Dancu
  • Zlatko Franjcic
  • Morten Fjeld

Partially intelligent automobiles and driving experience at the moment of system transition

  • Key Jung Lee
  • Yeon Kyoung Joo
  • Clifford Nass

SESSION: Crowdsourcing

  • Steven Dow

Slide to X: unlocking the potential of smartphone unlocking

  • Khai N. Truong
  • Thariq Shihipar
  • Daniel J. Wigdor

Twitch crowdsourcing: crowd contributions in short bursts of time

  • Rajan Vaish
  • Keith Wyngarden
  • Jingshu Chen
  • Brandon Cheung
  • Michael S. Bernstein

Crowdsourcing the future: predictions made with a social network

  • Clifton Forlines
  • Sarah Miller
  • Leslie Guelcher
  • Robert Bruzzi

Cognitively inspired task design to improve user performance on crowdsourcing platforms

  • Harini Alagarai Sampath
  • Rajeev Rajeshuni
  • Bipin Indurkhya

SESSION: Desktop search and history

  • Michelle Zhou

Searching for myself: motivations and strategies for self-search

  • Catherine C. Marshall
  • Siân E. Lindley

Finder highlights: field evaluation and design of an augmented file browser

  • Stephen Fitchett
  • Andy Cockburn
  • Carl Gutwin

PIM and personality: what do our personal file systems say about us?

  • Charlotte Massey
  • Sean TenBrook
  • Chaconne Tatum
  • Steve Whittaker

Show me the invisible: visualizing hidden content

  • Thomas Geymayer
  • Markus Steinberger
  • Alexander Lex
  • Marc Streit
  • Dieter Schmalstieg

SESSION: Lost and found in translation

  • Tiago Guerreiro

"Maybe it was a joke": emotion detection in text-only communication by non-native english speakers

  • Ari MJ Hautasaari
  • Naomi Yamashita
  • Ge Gao

TransPhoner: automated mnemonic keyword generation

  • Manolis Savva
  • Angel X. Chang
  • Christopher D. Manning
  • Pat Hanrahan

AudioCanvas: internet-free interactive audio photos

  • Simon Robinson
  • Jennifer S. Pearson
  • Matt Jones

The impact of visual contextualization on UI localization

  • Luis A. Leiva
  • Vicent Alabau

Improving machine translation by showing two outputs

  • Bin Xu
  • Ge Gao
  • Susan R. Fussell
  • Dan Cosley

SESSION: Participatory design

  • Mona Leigh Guha

Diversity for design: a framework for involving neurodiverse children in the technology design process

  • Laura Benton
  • Asimina Vasalou
  • Rilla Khaled
  • Hilary Johnson
  • Daniel Gooch

Canine-centered interface design: supporting the work of diabetes alert dogs

  • Charlotte L. Robinson
  • Clara Mancini
  • Janet van der Linden
  • Claire Guest
  • Robert Harris

Co-constructing child personas for health-promoting services with vulnerable children

  • Pontus Wärnestål
  • Petra Svedberg
  • Jens Nygren

Balancing design tensions: iterative display design to support ad hoc and multidisciplinary medical teamwork

  • Diana S. Kusunoki
  • Aleksandra Sarcevic
  • Nadir Weibel
  • Ivan Marsic
  • Zhan Zhang
  • Genevieve Tuveson
  • Randall S. Burd

SESSION: Brain computer interfaces

  • Lynne Baillie

Error related negativity in observing interactive tasks

  • Chi Thanh Vi
  • Izdihar Jamil
  • David Coyle
  • Sriram Subramanian

Dynamic difficulty using brain metrics of workload

  • Daniel Afergan
  • Evan M. Peck
  • Erin T. Solovey
  • Andrew Jenkins
  • Samuel W. Hincks
  • Eli T. Brown
  • Remco Chang
  • Robert J.K. Jacob

Measuring the effect of think aloud protocols on workload using fNIRS

  • Matthew F. Pike
  • Horia A. Maior
  • Martin Porcheron
  • Sarah C. Sharples
  • Max L. Wilson

An EEG-based approach for evaluating audio notifications under ambient sounds

  • Yi-Chieh Lee
  • Wen-Chieh Lin
  • Jung-Tai King
  • Li-Wei Ko
  • Yu-Ting Huang
  • Fu-Yin Cherng

SESSION: 3D printing and fabrication

  • Alex Olwal

faBrickation: fast 3D printing of functional objects by integrating construction kit building blocks

  • Stefanie Mueller
  • Tobias Mohr
  • Kerstin Guenther
  • Johannes Frohnhofen
  • Patrick Baudisch

Understanding physical activity through 3D printed material artifacts

  • Rohit Ashok Khot
  • Larissa Hjorth
  • Florian 'Floyd' Mueller

Supporting the design and fabrication of physical visualizations

  • Saiganesh Swaminathan
  • Conglei Shi
  • Yvonne Jansen
  • Pierre Dragicevic
  • Lora A. Oehlberg
  • Jean-Daniel Fekete

MixFab: a mixed-reality environment for personal fabrication

  • Christian Weichel
  • Manfred Lau
  • David Kim
  • Nicolas Villar
  • Hans W. Gellersen

SESSION: Modeling users and interaction

  • Niklas Elmqvist

Model of visual search and selection time in linear menus

  • Gilles Bailly
  • Antti Oulasvirta
  • Duncan P. Brumby
  • Andrew Howes

Towards accurate and practical predictive models of active-vision-based visual search

  • David E. Kieras
  • Anthony J. Hornof

Understanding multitasking through parallelized strategy exploration and individualized cognitive modeling

  • Yunfeng Zhang
  • Anthony J. Hornof

How does knowing what you are looking for change visual search behavior?

  • Duncan P. Brumby
  • Anna L. Cox
  • Jacqueline Chung
  • Byron Fernandes

Automated nonlinear regression modeling for HCI

  • Antti Oulasvirta

SESSION: Engaging older adults through technology

  • Joanna McGrenere

Understanding digital and material social communications for older adults

  • Alexis Hope
  • Ted Schwaba
  • Anne Marie Piper

Never too old: engaging retired people inventing the future with MaKey MaKey

  • Yvonne Rogers
  • Jeni Paay
  • Margot Brereton
  • Kate L. Vaisutis
  • Gary Marsden
  • Frank Vetere

What's on your mind?: investigating recommendations for inclusive social networking and older adults

  • Chris Norval
  • John L. Arnott
  • Vicki L. Hanson

Being senior and ICT: a study of seniors using ICT in China

  • Yuling Sun
  • Xianghua Ding
  • Silvia Lindtner
  • Tun Lu
  • Ning Gu

SESSION: Computer mediated intimacy and romance

  • John Thomas

The lonely raccoon at the ball: designing for intimacy, sociability, and selfhood

  • Jeffrey Bardzell
  • Shaowen Bardzell
  • Guo Zhang
  • Tyler Pace

Room for interpretation: the role of self-esteem and CMC in romantic couple conflict

  • Lauren E. Scissors
  • Michael E Roloff
  • Darren Gergle

Exploring affective communication through variable-friction surface haptics

  • Joe Mullenbach
  • Craig Shultz
  • J. Edward Colgate
  • Anne Marie Piper

Wrigglo: shape-changing peripheral for interpersonal mobile communication

  • Joohee Park
  • Young-Woo Park
  • Tek-Jin Nam

SESSION: Network of care

  • Patrick Olivier

Recreating living experiences from past memories through virtual worlds for people with dementia

  • Panote Siriaraya
  • Chee Siang Ang

Addressing the subtleties in dementia care: pre-study & evaluation of a GPS monitoring system

  • Lin Wan
  • Claudia Müller
  • Volker Wulf
  • David William Randall

Sweet Home: understanding diabetes management via a chinese online community

  • Xiaomu Zhou
  • Si Sun
  • Jiang Yang


  • Morgan Dixon

Investigating the feasibility of extracting tool demonstrations from in-situ video content

  • Ben Lafreniere
  • Tovi Grossman
  • Justin Matejka
  • George Fitzmaurice

Crowdsourcing step-by-step information extraction to enhance existing how-to videos

  • Juho Kim
  • Phu Tran Nguyen
  • Sarah Weir
  • Philip J. Guo
  • Robert C. Miller
  • Krzysztof Z. Gajos

EverTutor: automatically creating interactive guided tutorials on smartphones by user demonstration

  • Cheng-Yao Wang
  • Wei-Chen Chu
  • Hou-Ren Chen
  • Chun-Yen Hsu
  • Mike Y. Chen

TaggedComments: promoting and integrating user comments in online application tutorials

  • Andrea Bunt
  • Patrick Dubois
  • Ben Lafreniere
  • Michael A. Terry
  • David T. Cormack

SESSION: Driving interfaces and evaluations

  • David Kirk

A smartphone-based sensing platform to model aggressive driving behaviors

  • Jin-Hyuk Hong
  • Ben Margines
  • Anind K. Dey

Classifying driver workload using physiological and driving performance data: two field studies

  • Erin T. Solovey
  • Marin Zec
  • Enrique Abdon Garcia Perez
  • Bryan Reimer
  • Bruce Mehler

Evaluating multimodal driver displays under varying situational urgency

  • Ioannis Politis
  • Stephen A. Brewster
  • Frank Pollick

SESSION: Gesture-based interaction

  • Jörg Müller

Multi-viewer gesture-based interaction for omni-directional video

  • Gustavo Alberto Rovelo Ruiz
  • Davy Vanacken
  • Kris Luyten
  • Francisco Abad
  • Emilio Camahort

Making big gestures: effects of gesture size on observability and identification for co-located group awareness

  • Adrian Reetz
  • Carl Gutwin

A chair as ubiquitous input device: exploring semaphoric chair gestures for focused and peripheral interaction

  • Kathrin Probst
  • David Lindlbauer
  • Michael Haller
  • Bernhard Schwartz
  • Andreas Schrempf

Exploring the design space of gestural interaction with active tokens through user-defined gestures

  • Consuelo Valdes
  • Diana Eastman
  • Casey Grote
  • Shantanu Thatte
  • Orit Shaer
  • Ali Mazalek
  • Brygg Ullmer
  • Miriam K. Konkel

SESSION: Interactive surfaces and pervasive displays

  • Aaron Quigley

Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D)

  • Christian Winkler
  • Julian Seifert
  • David Dobbelstein
  • Enrico Rukzio

Bigger is not always better: display size, performance, and task load during peephole map navigation

  • Roman Rädle
  • Hans-Christian Jetter
  • Jens Müller
  • Harald Reiterer

Mechanical force redistribution: enabling seamless, large-format, high-accuracy surface interaction

  • Alex M. Grau
  • Charles Hendee
  • John-Ross Rizzo
  • Ken Perlin

Effects of display size and navigation type on a classification task

  • Can Liu
  • Olivier Chapuis
  • Michel Beaudouin-Lafon
  • Eric Lecolinet
  • Wendy E. Mackay

SESSION: Social Media for Relationships

  • William Odom

Stewarding a legacy: responsibilities and relationships in the management of post-mortem data

  • Jed R. Brubaker
  • Lynn S. Dombrowski
  • Anita M. Gilbert
  • Nafiri Kusumakaulika
  • Gillian R. Hayes

Captioned photographs in psychosocial aged care: relationship building and boundary work

  • Jenny Waycott
  • Hilary Davis
  • Frank Vetere
  • Amee Morgans
  • Alan Gruner
  • Elizabeth Ozanne
  • Lars Kulik

The routines and needs of grandparents and parents for grandparent-grandchild conversations over distance

  • Azadeh Forghani
  • Carman Neustaedter

Growing closer on facebook: changes in tie strength through social network site use

  • Moira Burke
  • Robert E. Kraut